December 5, 2024
by Bldrs Team
Bldrs Announces Launch of Share and the Conway Engine
Pioneering a New Wave in Open-Source Design & Engineering Collaboration
Bldrs is thrilled to unveil Share and its Conway Engine, a powerful web application crafted for high-performance CAD collaboration in contemporary engineering workflows. These tools are the result of years of intensive research, development, and engineering, marking the official launch of Bldrs' open-source and commercial strategy.
Why Bldrs Share & Conway Engine?
Engineering teams in the built world have been tethered to outdated desktop CAD tools, proprietary formats, and sluggish SaaS solutions. Drawing on our decades of experience in software innovation, Bldrs introduces a browser-first, real-time collaboration platform that supports federated versioning, open-source, and open-standard tooling — tailored for modern workflows and designed for architects, engineers, industrial designers, manufacturers, and operators leading the world's most impactful projects.
Share and Conway Engine are designed to help builder communities overcome the collaboration limitations common in current CAD tools. Modern cross-functional teams require frictionless, high-performance web-based visualization, real-time collaboration, visual issue tracking and seamless integration with automation. Regardless of your discipline, Share and Conway Engine unlock a new level of capability in CAD model sharing.
As an open-source project, Share will remain accessible, customizable, and adaptable for all users, from independent creators to large-scale enterprise teams. We invite the community to share feedback, collaborate, and shape the future of these tools to Build Every Thing Together.
Get Started
Try Bldrs Share today to transform your CAD workflows. Join our community, explore the documentation, and contribute to the development of the next-generation CAD tooling.
For more information, visit our project repositories on GitHub:
Join the Conversation
We'd love to hear your thoughts, questions, and feedback! Join us on Discord to connect with the team and other users, or drop us an issue or pull request on GitHub.